mercoledì 25 febbraio 2015

Music of Nature



After a long time there is the animation related to the Leaf screnshot of a precedent post.
This was an idea born a long time ago and in its first version the storyboard included a tall plant (possibly a tree), a small pond, some vegetation and a sunrise. Then the semplification, and the search for what was my focus of interest in all the visualzation.
Now there is a minimal number of elements and the overall atmosphere is different from the first sketch but, really, is more near to what moved me toward this scene in the first time.
The story is about the discovering of the music hide inside the nature, as the drops falling from a leaf. It can be a difficult process and can run slowly at the start, but when its rules are grasped it runs faster as it becomes easier.
The project is completely done in Blender. The Leaf is a  complex model with a minimal depth and lot of details. The drop moving along the leaf surface is the result of a fluid simulation. Sad to say but there are not much instruments n Blender to work on the geometry resulting from a simulation, so, in the end, this was the best I could achieve in a reasonable time.
There is no sound but, if I will find what is needed and some more spare time, it could be that I can try to match the video with a simple sound project: it will start from the sounds of a quiet field, then giving space to the splash of the first drop, and then to the the sound of a single note released when it collides with the water surface. Easy but I think it cold creat a good oveall effect, just have to find the time to test this idea! ;)

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