mercoledì 1 giugno 2016

Rat Marauder 3D - next step


The Rat Marauder model has been retouched a bit during the past months.
The result is that has just some basic materials and textures but, ...
I've tried adding some hairs and now there are 5 hair particle systems applied to the model, but I did something more ...
I've experimented a bit with the armor he is wearing and the possibilities of animating it togheter with the body and:




Here it is it: with a bit of effort I managed the linking of the armor to the body (the most useful function available for achieving this result was not functionig in blender, hope they replaced/restored it now), and a constant struggle with the hair system was needed for doing almost everything, but in the end there is a model that can switch from low res to high res with its rig and hairs working because no modifier was applied but the mirror (the above render is a mix: low res hammer and armor high res for the body).

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