martedì 11 ottobre 2011

Wyvern



After a long time a new post! :)
This is my last experiment with Blender 2.5. Last post was about a dragon wing animation...so the obvious next step was...try to let a dragon fly!
Ok, for those who have an insight of the fantasy creatures universe is clear that we are not looking a dragon but a wyvern (note the long tail with the venomenous sting ;) ) but there is no 'really' great difference for the animation pourposes.
At the end of modelling I was quite pleased with this model, so I tried some animations. First some basic movements and then something more complex using miltiple Actions and the NLA editor.
And there are two quick tips for using NLA editor and the Strips: first of all the strip at the Top of the work area of the editor is the strip currently visible in the 3D view port. Unless you change the blending mode of this strip, his animations are all you can see and render. But this is true even if you select an action in the Action Editor. The Action you select becomes the very first line of the NLA (a red row with the key markers visible) and 'covers' the effects of all the other strips.
Second, you can move the strips but you can't overlap them. So you need always some free space (empty rows) if you want to change a strip location (row or column). If the strip you want move doesn't fit in the available free space of the row above, or behind, you can't move it.
Bye and happy blending!


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