lunedì 25 luglio 2011

Werewolf


Another screen capture animation done in Blender 2.5.
Some months ago I've done this short animation, and placed the movie on the web, the past week alchymest found it and in answer to his question...
Inspired by tutorial seen on the web about sculpting and animating a werewolf head, then moving on an intriguing (for me) question: is there a quick way for realizing the transformation as a sequence and using just the shape animation for the model and a single rig?
After some experimentation I realized that something could be done, but in a quite tricky way:
actually the mesh is one with shape animation but there are two rigs on it, one for the man and one for the wolf, so you have to plan mesh and rigs in an appropriate way. And then you HAVE to pass trhough the rest positon of your mesh (for this model a classical T position) during the tranformation.
The eyes are two pairs, one for the man and one for the wolf model.
Hope that gives an idea on how I made it.

Nessun commento:

Posta un commento